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My first day developing for Google Glass

July 19, 2014 1 comment

I was at the Google Glass Design Sprint & Workshop in London today. I don’t own a Google Glass and applied for one of the limited spaces available to developers who would be lent hardware for the day. Any idea I was harboring of Google recognizing me as an ace hackathon attendee were dashed at the start when we were told that the available slots had been filled by a random draw of applicants.

Vendor presentations at the start of hackathons tend to be either deadly dull or eye opening. Timothy Jordan explained why software written for Google Glass were not Apps, or rather should not be written with this mindset, but needed to be thought of in terms of enhancing the user’s experience in real time the moment; this really clicked with me. He also made some excellent points on user interface issues specific to the glass form factor which I think went over the head of most people present (this really needed its own slot).

I turned up with an App user enhancement experience reasonably well formed in my mind. The idea was to port the numbers tool to Android and have it scan the incoming camera image for numbers, information about the interesting ones being spoken into the users ear (e.g., that number of there is the rest mass of the electron).

On the day Google handled out a half a dozen brief biographies of potential Glass users and asked us to come up with ideas for software to enhance the lives of these people. I came up with the idea for helping the triathlete on the cycling leg of his competition. Having watched highlights from the Tour de France I knew that corners on the downhill stages of mountain routes presented a significant problem to riders traveling at up to 65 mph, i.e., how hard should they break to get safely around a corner whose curvature they could not see. My idea was for the corner curvature user experience to come to life when the riders speed exceeded, say, 45 mph and displayed a simple colored wiggly line that represented what lies around the bend.

Listening to other people at my table and in other groups I was surprised at how many were designing their idea as an App; that is, they wanted user to select from drop down menus and/or specify various numeric/literal values. My pointing out that they were designing Apps was met with blank stares.

Progress on writing actual code was hampered by lunch, having to leave at 17:30 and adb not working out of the box under Windows (this prevented any communication between the Android SDK running on Windows and Google glass). It took a while to figure out that the problem was adb/Windows (the Google folk had no idea it did not work since they all used Linux or Apple Macs). As usual an answer on Stackoverflow explained what changes needed to be made to the Google software. Asking around uncovered a few people with horror stories to tell about getting adb communication under Windows.

Microsoft Windows has significantly slipped in developer tool mind share over the last few years (I am even thinking of buying my first Mac next time I change my laptop). However, there are still a lot of Windows developers out there and Google will need to fix this problem if they want to attract lots and lots of developers.

But the biggest mistake Google need to fix is to make sure they don’t ever again run out of coffee mid-afternoon at an all day hackathon.